Tuesday, July 1, 2014

Rigging the Character - Part 8 - Spine Rigging

Rigging the Character - Part 8 - Spine Rigging

Description: In this movie, you establish orientation constraints between the spine and the various shape controllers you set up. Some spine bones will react to only one controller, while others will react to many. When you are done, you should be able to pose the upper body in any way you choose.


Level: Advanced


Recorded in: 3ds Max 2013


Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip





Click the link below to watch full tutorial :
Rigging the Character - Part 8 - Spine Rigging

0 comments:

Post a Comment

Latest 3D, VFX Tutorials, Free resource for Graphic designer.