Rigging the Character - Part 8 - Spine Rigging

Description: In this movie, you establish orientation constraints between the spine and the various shape controllers you set up. Some spine bones will react to only one controller, while others will react to many. When you are done, you should be able to pose the upper body in any way you choose.
Level: Advanced
Recorded in: 3ds Max 2013
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip
Click the link below to watch full tutorial :
Rigging the Character - Part 8 - Spine Rigging
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