Creating the Skeleton - Part 4 - Arm Bones
Description: In this movie, you create arm bones for the character’s skeleton. These include bone joints for the clavicles, shoulders, elbows and wrists. You will actually be building three chains for each arm. One chain will be used for skinning; the other two will be eventually used for blending animation between IK and FK solutions.
Level: Advanced
Recorded in: 3ds Max 2013
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip
Click the link below to watch full tutorial :
Creating the Skeleton - Part 4 - Arm Bones
0 comments:
Post a Comment