ShaderFX in Maya LT - Intermediate Shaders (Old House)
www.autodesk.com/mayalt Sample Asset, Old House: http://area.autodesk.com/downloads/3d-models/old-house-model-and-shaderfx-file In this series Chris Perrella, effects artist in the games industry, gives an introduction to using the ShaderFX node-based shader editor within Autodesk Maya LT. Following up on his previous beginner-level videos, Chris walks through the creation of a more complex shader. He creates a blend shader using a heightmap and vertex information, a technique that can be used in CryENGINE, Unity, and Unreal. Don’t forget to download the Old House asset if you want to follow along with the tutorial.
Click the link below to watch full tutorial :
ShaderFX in Maya LT - Intermediate Shaders (Old House)
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