Creating Light Cycle Effects - Part 7 -- Particle Explosion
Level: Intermediate
Recorded in: 3ds Max 2012
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-DFX_light-cycle-FX.zip
Description: This movie shows how to set up a particle system to blast one light cycle into thousands of pieces, as it runs through the light trail of another. You will be using an event-driven Particle Flow or PFlow system to that end. The process of setting up the PFlow system is spread between this movie and the next to keep the movie lengths reasonable.
Click the link below to watch full tutorial :
Creating Light Cycle Effects - Part 7 -- Particle Explosion
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