Monday, August 25, 2014

Creating Light Cycle Effects - Part 7 -- Particle Explosion

Creating Light Cycle Effects - Part 7 -- Particle Explosion

Level: Intermediate


Recorded in: 3ds Max 2012


Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-DFX_light-cycle-FX.zip


Description: This movie shows how to set up a particle system to blast one light cycle into thousands of pieces, as it runs through the light trail of another. You will be using an event-driven Particle Flow or PFlow system to that end. The process of setting up the PFlow system is spread between this movie and the next to keep the movie lengths reasonable.





Click the link below to watch full tutorial :
Creating Light Cycle Effects - Part 7 -- Particle Explosion

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