Using Modifiers
Level: Beginner
Recorded in: 3ds Max
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-GNL_Using_Modifiers.zip
Description: This movie shows you how to create various objects by applying modifiers to primitives. The modifiers described in this movie are Bend, Taper, Twist, Noise, Skew, and Ripple.
Click the link below to watch full tutorial :
Using Modifiers
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