Friday, September 12, 2014

Shaders - MARI 2.0 Tutorial 3

Shaders - MARI 2.0 Tutorial 3

Shaders in MARI 2.0 (http://www.thefoundry.co.uk/products/mari) now use layered channels to control every aspect of the surface look including diffuse, displacement and specularity. Justin Holt, lead texture artist at Imagine Engine demonstrates.





Click the link below to watch full tutorial :
Shaders - MARI 2.0 Tutorial 3

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