Creating a zombie simulation using MEL - Part 4
This movie shows you how to use vectors to judge the distance between two objects so we can trigger some interaction between our characters.
Level: Intermediate
Recorded in: Maya 2012
Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_MEL_Zombie_Apocalypse.zip
Click the link below to watch full tutorial :
Creating a zombie simulation using MEL - Part 4
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