Tuesday, November 11, 2014

Creating procedural terrain - Part 1: Generating road patterns

Creating procedural terrain - Part 1: Generating road patterns

This movie shows you how to use interlocking hexes to create random road patterns.


Level: Intermediate
Recorded in: Maya 2012
Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_MEL_Terrain_Editor.zip





Click the link below to watch full tutorial :
Creating procedural terrain - Part 1: Generating road patterns

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