Wednesday, November 26, 2014

Matching the Environment - Part 1 - Perspective Matching

Matching the Environment - Part 1 - Perspective Matching

Description: In this tutorial, you learn to integrate 3D objects into real-world imagery. You learn to match the perspective of your 3D camera to that of the background picture used as an environment map. You then learn different techniques to adjust the lighting of your scene to match the background and fine-tune the materials for a good integration. You also learn about the pros and cons of different workflows and how to overcome various problems you may encounter. Finally, you jazz up the scene using the Populate tool, to create animated pedestrians that bring your scene to life.


Level: Intermediate


Recorded in: 3ds Max 2014


Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-LIT_env-match.zip





Click the link below to watch full tutorial :
Matching the Environment - Part 1 - Perspective Matching

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