Thursday, December 4, 2014

Creating a Character Rig: Appendix A: Part 4 - Matching leg joints

Creating a Character Rig: Appendix A: Part 4 - Matching leg joints

Files Used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_AA_part4.zip


This movie shows you how to match the IK/FK legs to the result leg joints (minus the automatic no-flip IK knee).


Level: Intermediate
Recorded in: Maya 2013


Part 3: http://www.youtube.com/watch?v=meGFHnc_p6I&feature=share&list=PLF7794978CE2F94A7


Part 5: http://www.youtube.com/watch?v=skiuKqSBwpU&feature=share&list=PLF7794978CE2F94A7





Click the link below to watch full tutorial :
Creating a Character Rig: Appendix A: Part 4 - Matching leg joints

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