Introduction to ShaderFX in Maya LT -- Beginner part 1
www.autodesk.com/mayalt Sample Asset, Obelisk: http://area.autodesk.com/downloads/3d-models/obelisk-model-and-shaderfx-file-hyperspace-madness
In this series Chris Perrella, effects artist in the games industry, gives an introduction to using the ShaderFX node-based shader editor within Autodesk Maya LT. In this video, Chris gives a brief introduction to shaders and why they are important in games. He then gives a step-by-step walkthrough for creating your very first shader using ShaderFX in Maya LT. Don’t forget to download the Obelisk asset if you want to follow along with the tutorial.
Click the link below to watch full tutorial :
Introduction to ShaderFX in Maya LT -- Beginner part 1
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